๐ Project Summary: GetLogo is a UI/UX case study for a logo creation web app aimed at non-designers like freelancers and small business owners. The project focused on simplifying the logo design process through minimal interfaces, clear flows, and smart UX decisions based on competitor analysis and user research.
๐ Research & Analysis: Conducted competitive analysis of major logo design platforms โ Canva, Looka, LogoMakr, and Logomaker โ to understand:
Canva.com Logomakr Looka Logomaker.com Dedicated Logo Maker No Yes Yes Yes Login/Signup before designing Yes No No No Narrow down the logo requirement before starting to customize No Somewhat Yes Yes yes Wide range of assets Yes Yes Yes yes Use of Ai Yes Yes Yes yes Paid assets or paid membership Yes Yes Yes yes Easily editable or not for non-designers Somewhat easy Somewhat Easy Somewhat Easy somewhat difficult Replace the logo template with the same content No No Yes No Download without payment Yes, for free assets Yes, for low-resolution PNG Yes, for low-resolution Yes, Low resolution Look and feel out of 5 4 3.5 3.5 3
Strengths and weaknesses in user flow Common pain points like overwhelming interfaces or limited template flexibility Gaps in usability, such as a lack of brand-specific template suggestions Key Insights:
Most tools require a login before designing, which creates a barrier Users are often overwhelmed by too many options Switching templates typically leads to data loss Editors often feel cluttered or outdated ๐งช Design Process: User Personas & Journey Mapping Mapped typical user behavior (non-designers) to streamline decision-making in the flow.Information Architecture & Wireframing Designed a focused 4-step flow: Brand Input โ Template Selection โ Editor โ DownloadComponent Library & Design System Created reusable, consistent components for scalable UIPrototyping & User Testing Developed an interactive prototype and tested with 5 target users to refine usability๐จ Key UI Features: Minimal design with clear CTA buttons No mandatory sign-up before starting design Smart brand/industry input to show relevant templates Replace logo templates while retaining content Undo/redo functionality with edit history Clean, distraction-free editor interface โ๏ธ Tools Used: Figma: Wireframing, UI Design, PrototypingGoogle Forms & Notion: User research, interview analysisBalsamiq: Early sketching๐ค Role: UI/UX Designer โ End-to-end design process, including research, wireframing, prototyping, and testing.
๐ก What I Learned: Conducting comparative UX audits to identify design opportunities Simplifying flows for non-tech-savvy users Balancing customization with ease-of-use Importance of preserving user data through template transitions ๐ Figma Files & Prototype: